Spell Level: Druid, 5th Level
Range: 150 ft
Flame Winds causes the air in a 15 ft x 15 ft cube to burst into flames, burning any victims within for 5d10 points of fire damage (Toughness saving throw for half damage allowed). At 10th level and every 3 levels afterwards, the area of the cube increases by 5 ft. Unlike a fireball, Flame Winds can only burn the air in the available area, so it will not expand beyond its defined area if there is not sufficient room.