It's been roughly 8 months since the players took that left turn and decided to leave the Witchfire and the events of Vinter's invasion of the small town of Whitemarsh behind them, or so they thought. Over the months of gametime, news of Vinter's advancing forces and strike teams kept reaching the group. The Cleric decided to found a monument/stronghold and through the use of a Lyre of Construction aiding construction his monument is nearing completion years ahead of schedule. The other members have made themselves at home, some pursuing their own goals (the forged man ranger in particular is taking his hand at inventing and maybe by spring the first working davinci helicopters and tanks will see use).
Ever present though is the war and it has been pushing slowly east towards them. A few sessions ago it hit home, literally. Several strike teams of Vinter's commandos hit the stronghold with 2 war meks and did some damage before being routed and reporting back. The group learned eventually that Vahn Oberon (who they met in the Witchfire Trilogy) is looking to exterminate any Forged Men they find and the group's ranger has survived several encounters with hit squads already. In the last session, one of Vinter's expendable assassins was sent to kill the Cleric, but failed.
In a twist, she was given to a demon summoned by the Spellblade, who promptly ate her soul.
The group several times now has determined to go back to Whitemarsh but keeps getting sidetracked by more pressing matters, one of which was a Frost Giant spellcaster of some kind that found a way to breed sunlight resistant brown mold. Over a score of Apathos' Crusaders fell to the creature and the cold before the High Priest retreated and broods over his next step.
So far they count among their enemies and loose ends -
Haindrad - the Death Knight that took the Witch's Blade from them
Vinter the Elder - the cause of the war threatening them
Vahn Oberon - Vinter's right hand and who's men are trying to recover the Witches' Blade and kill off Forged Men
Whitemarsh Coven - the undead witches whose leader, Lexaria Cimmor swore vengeance on the party over killing her daughter and stealing the Witches Blade from.
Father Dumas - ever helpful to the party, but they discovered when they arrived in Pax Valis to the high church of Tymira the good father died 18 years past and was not raised
The Black Bastard - mysterious leader of the strongest crime organization in Whitemarsh
'Ember' - a mountain dragon they plundered the lair of, in the process killing Ember's 2 favorite squirrel pets